﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace 战棋模拟器
{
    class 机器人守卫:Minion
    {
        public 机器人守卫():base()
        {
            Attack = 2;
            Health = 3;
            Skills[2] = true;
            Race = race.mech;
        }

        public override Minion NewOne()
        {
            return new 机器人守卫();
        }
    }
    class 机器人守卫_金色 : 机器人守卫
    {
        public 机器人守卫_金色() : base()
        {
            Attack *= 2;
            Health *= 2;
            count *= 2;
            buff *= 2;
        }

        public override Minion NewOne()
        {
            return new 机器人守卫_金色();
        }
    }
}
